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    <title>Pinboard (DirkSonguer)</title>
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    <description>recent bookmarks from DirkSonguer</description>
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      <rdf:Seq>	<rdf:li rdf:resource="http://www.eurogamer.net/articles/2015-12-16-rare-kinect-rise-and-fall"/>
	<rdf:li rdf:resource="http://www.altdevblogaday.com/2011/12/08/creating-kinect-controls-for-angry-birds/"/>
	<rdf:li rdf:resource="http://www.identitymine.com/forward/2012/02/nissan-pathfinder-kinect/"/>
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	<rdf:li rdf:resource="http://t-machine.org/index.php/2011/05/11/do-i-look-fat-in-this-you-do-now-kinect-fail/"/>
	<rdf:li rdf:resource="http://www.howstuffworks.com/microsoft-kinect.htm"/>
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  </channel><item rdf:about="http://www.eurogamer.net/articles/2015-12-16-rare-kinect-rise-and-fall">
    <title>Rare and the rise and fall of Kinect • Eurogamer.net</title>
    <dc:date>2017-04-01T22:44:35+00:00</dc:date>
    <link>http://www.eurogamer.net/articles/2015-12-16-rare-kinect-rise-and-fall</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[The sensor's original codename, "Project Natal", is both a reference to project incubator Alex Kipman's native burg, and a statement of intent: this was to be a new birth for an artform long hamstrung - or so it was maintained - by the need to master an abstract input mechanism before you could enjoy yourself. "The vast majority of people are just too intimidated to pick up a videogame controller," Steven Spielberg said during a conference cameo at E3 2009, adding that "the only way to bring interactive entertainment to everybody is to make it invisible."

Looking back five years on from Kinect's eventual release, it all seems so quaint. Demand for controller-based experiences is unabated, and touchscreens rather than motion or voice controls have arguably given us the most convincing tech-led design innovations, thanks to the meteoric rise of smartphones and tablets. Kinect, meanwhile, has proven to be anything but "invisible" in practice.]]></description>
<dc:subject>article kinect gaming microsoft</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:c09c0f373298/</dc:identifier>
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<item rdf:about="http://www.altdevblogaday.com/2011/12/08/creating-kinect-controls-for-angry-birds/">
    <title>#AltDevBlogADay » Creating Kinect Controls for Angry Birds</title>
    <dc:date>2012-10-12T10:16:21+00:00</dc:date>
    <link>http://www.altdevblogaday.com/2011/12/08/creating-kinect-controls-for-angry-birds/</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Before I begin let me give you a little background.  About a month ago we decided to try and create NUI (Natural User Interface) or Kinect controls for Angry Birds.  Partially as a learning experience but also as proof of concept that games like Angry Birds (ex. applications that lend themselves to touchscreen devices) can work in a gestural / depth camera environment better than has been demonstrated.  In the end we tried many different input methods that would be possible with a Kinect and I wanted to catalog that experience.

I’ll start with the worst input paradigm we tried go from there.]]></description>
<dc:subject>kinect ui controls interactiondesign</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:291f975089cb/</dc:identifier>
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<item rdf:about="http://www.identitymine.com/forward/2012/02/nissan-pathfinder-kinect/">
    <title>Virtual Tour of Nissan Pathfinder Using Kinect for Windows « « /forward /forward</title>
    <dc:date>2012-05-01T18:31:37+00:00</dc:date>
    <link>http://www.identitymine.com/forward/2012/02/nissan-pathfinder-kinect/</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Today Nissan North America changed the way consumers interact with cars in dealership showrooms. IdentityMine and digital agency Critical Mass celebrate the launch of the fully immersive Nissan Pathfinder Experience, utilizing Kinect for Windows. Originally, Kinect was used to enhance the Xbox 360 gaming system; now Kinect can be applied to a variety of consumer interactions. The debut is center stage at the Chicago Auto Show, the largest auto show in North America, and includes a massive interactive display. Participants can virtually navigate through the interior of the Nissan Pathfinder by interacting with the Kinect for Windows console, using hand motions to direct the experience.]]></description>
<dc:subject>nissan marketing technology kinect windows8 surface</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:4dc84dee87f2/</dc:identifier>
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<item rdf:about="http://www.next-gen.biz/news/report-next-gen-kinect-can-lip-read">
    <title>Report: next-gen Kinect can lip-read - Edge Magazine</title>
    <dc:date>2011-11-29T11:00:16+00:00</dc:date>
    <link>http://www.next-gen.biz/news/report-next-gen-kinect-can-lip-read</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Sources close to Eurogamer claim that Kinect 2 will come bundled with future Xbox consoles. As well as lip-reading, the improved sensor will be able to detect players' emotional states by recognising facial expressions and tracking the pitch and volume of their voices.]]></description>
<dc:subject>technology kinect microsoft interfaces sensors</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:f2709f73f108/</dc:identifier>
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<item rdf:about="http://t-machine.org/index.php/2011/05/11/do-i-look-fat-in-this-you-do-now-kinect-fail/">
    <title>T=Machine » “Do I look fat in this?” … “You do now!” (Kinect FAIL)</title>
    <dc:date>2011-05-16T10:10:06+00:00</dc:date>
    <link>http://t-machine.org/index.php/2011/05/11/do-i-look-fat-in-this-you-do-now-kinect-fail/</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Here’s an excellent idea: use Kinect to display clothes on people in real-time, inside a fashion retail shop.

But hey – wait a minute – look closely at the person who’s posing in each case. Why does the on-screen person look like they weigh twice as much as the person who’s in front of the camera?]]></description>
<dc:subject>kinect emergingexperiences retail fashion marketing</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:98c3094834ac/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:DirkSonguer/t:retail"/>
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<item rdf:about="http://www.howstuffworks.com/microsoft-kinect.htm">
    <title>HowStuffWorks &quot;How Microsoft Kinect Works&quot;</title>
    <dc:date>2011-01-28T14:17:18+00:00</dc:date>
    <link>http://www.howstuffworks.com/microsoft-kinect.htm</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Microsoft Kinect is poised to shake up the video game console experience. Announced and demonstrated as Project Natal in June 2009, Kinect seems almost magical the way it can "see" every movement of your body and reproduce it within the video game you're playing. Plus, it recognizes your face and voice so it can pick you out in the room and know who you are, even if you're playing with a group of friends. November 2010 marks Kinect's historic and anticipated release as a new addition to Microsoft's Xbox 360 product line.]]></description>
<dc:subject>microsoft kinect technology hardware</dc:subject>
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<item rdf:about="http://www.useit.com/alertbox/kinect-gesture-ux.html">
    <title>Kinect Gestural UI: First Impressions (Jakob Nielsen's Alertbox)</title>
    <dc:date>2011-01-03T14:14:49+00:00</dc:date>
    <link>http://www.useit.com/alertbox/kinect-gesture-ux.html</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Kinect is a new video game system that is fully controlled by bodily movements. It's vaguely similar to the Wii, but doesn't use a controller (and doesn't have the associated risk of banging up your living room if you lose your grip on the Wii wand during an aggressive tennis swing).

Kinect observes users through a video camera and recognizes gestures they make with different body parts, including hands, arms, legs, and general posture. The fitness program, for example, is fond of telling me to "do deeper squats," which it can do because it knows how my entire body is moving. Analyzing body movements in such detail far exceeds the Wii's capabilities, though it's still not going to put my trainer down at the gym out of work.]]></description>
<dc:subject>games ui ux kinect gaming z3</dc:subject>
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