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  </channel><item rdf:about="https://www.bloomberg.com/news/features/2018-05-03/the-gambler-who-cracked-the-horse-racing-code">
    <title>The Gambler Who Cracked the Horse-Racing Code</title>
    <dc:date>2018-10-10T08:26:04+00:00</dc:date>
    <link>https://www.bloomberg.com/news/features/2018-05-03/the-gambler-who-cracked-the-horse-racing-code</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Veteran gamblers know you can’t beat the horses. There are too many variables and too many possible outcomes. Front-runners break a leg. Jockeys fall. Champion thoroughbreds decide, for no apparent reason, that they’re simply not in the mood. The American sportswriter Roger Kahn once called the sport “animated roulette.” Play for long enough, and failure isn’t just likely but inevitable—so the wisdom goes. “If you bet on horses, you will lose,” says Warwick Bartlett, who runs Global Betting & Gaming Consultants and has spent years studying the industry.
What if that wasn’t true? What if there was one person who masterminded a system that guaranteed a profit? One person who’d made almost a billion dollars, and who’d never told his story—until now?]]></description>
<dc:subject>machinelearning horseracing betting gambling</dc:subject>
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<dc:identifier>https://pinboard.in/u:DirkSonguer/b:4b37162bda4d/</dc:identifier>
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    <title>Exposing Social Gaming’s Hidden Lever « #AltDevBlogADay</title>
    <dc:date>2011-11-15T08:54:10+00:00</dc:date>
    <link>http://altdevblogaday.com/2011/10/27/exposing-social-gamings-hidden-lever/</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[See if this sounds familiar to you:

To play the game, you put currency into the machine. You then pull the knob and wait for the result. When the result is presented, you are rewarded with a cacophony of exciting sounds, attention-grabbing images, and some form of currency. Often times, this winning helps you progress towards a larger goal. You also have the opportunity with each play to win a rare prize of significantly higher value than the value of the currency you contributed to play the game.

That’s a slot machine, right? Wrong. It’s the basic action loop of FarmVille.]]></description>
<dc:subject>gamedesign games gambling social z3</dc:subject>
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<item rdf:about="http://www.wired.com/magazine/2011/01/ff_lottery/all/1">
    <title>Cracking the Scratch Lottery Code | Magazine</title>
    <dc:date>2011-02-07T12:28:21+00:00</dc:date>
    <link>http://www.wired.com/magazine/2011/01/ff_lottery/all/1</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Mohan Srivastava, a geological statistician living in Toronto, was working in his office in June 2003, waiting for some files to download onto his computer, when he discovered a couple of old lottery tickets buried under some paper on his desk. The tickets were cheap scratchers—a gag gift from his squash partner—and Srivastava found himself wondering if any of them were winners. He fished a coin out of a drawer and began scratching off the latex coating. “The first was a loser, and I felt pretty smug,” Srivastava says. “I thought, ‘This is exactly why I never play these dumb games.’”]]></description>
<dc:subject>math money statistics wired gambling games gamedesign z3</dc:subject>
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