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    <title>Ultima 6 Technical Documents | Ultima Aiera</title>
    <dc:date>2011-06-12T16:29:08+00:00</dc:date>
    <link>http://www.ultimaaiera.com/galleries/ultima-6-technical-documents/</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Courtesy of former Origin programmer Bill Randolph, and thanks to the tireless efforts of Joe Garrity of the Origin Muesum, Ultima Aiera is pleased to present four documents — which have been broken out into over thirty images — which discuss some of the technical details of Ultima 6.
Specifically, the documents — all of which appear to be internal documents from Origin Systems — discuss the conversation syntax of the game and its technical implementation, the object design of the game, and the in-house map editor that Origin developers used to construct the Ultima 6 game world.]]></description>
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