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    <title>Lost Garden: Game Design Logs</title>
    <dc:date>2011-05-04T13:33:36+00:00</dc:date>
    <link>http://www.lostgarden.com/2011/05/game-design-logs.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+LostGarden+%28Lost+Garden%3A+Game+Design%29&amp;utm_content=Google+Reader</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[If you still practice or encourage the outdated practice of writing long design documents, you are doing your team and your business a grave disfavor. Long design docs embody and promote an insidious world view: They make the false claim that the most effective way to make a game is to create a fixed engineering specification and then hand that off to developers to implement feature by bullet-pointed feature.]]></description>
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