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    <description>recent bookmarks from DennisLaumen</description>
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    <title>Twitter</title>
    <dc:date>2016-12-01T09:24:12+00:00</dc:date>
    <link>https://twitter.com/lissijean/status/804095525956046855/photo/1</link>
    <dc:creator>DennisLaumen</dc:creator><description><![CDATA[RT @lissijean: "Well they just don't understand the values of #Agile..."

Yeah, because companies are selling this. ]]></description>
<dc:subject>Agile</dc:subject>
<dc:source>https://twitter.com/</dc:source>
<dc:identifier>https://pinboard.in/u:DennisLaumen/b:81ee02ce8ada/</dc:identifier>
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<item rdf:about="http://www.infoq.com/articles/death-by-agile-fever">
    <title>Death by Agile Fever</title>
    <dc:date>2012-09-16T16:26:57+00:00</dc:date>
    <link>http://www.infoq.com/articles/death-by-agile-fever</link>
    <dc:creator>DennisLaumen</dc:creator><description><![CDATA[Eight years have passed since the discovery and characterization of the dreaded UML Fever [1] which has been responsible for creating waste and inefficiency on software programs across the globe. It is with great satisfaction to report, however, that during this span most of its known strains have gradually eroded from the face of the software engineering landscape. Few and far between are the UML diagram manufacturing dynamos that some programs once became due to a mistaken belief that such activity was indigenous to a new, improved, and revolutionary approach to successful software development.
]]></description>
<dc:subject>agile</dc:subject>
<dc:source>https://instapaper.com/</dc:source>
<dc:identifier>https://pinboard.in/u:DennisLaumen/b:e41560058bd0/</dc:identifier>
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<item rdf:about="http://www.versionone.com/Agile101/Are_You_Agile.asp">
    <title>Are You Agile?</title>
    <dc:date>2011-12-07T15:24:06+00:00</dc:date>
    <link>http://www.versionone.com/Agile101/Are_You_Agile.asp</link>
    <dc:creator>DennisLaumen</dc:creator><description><![CDATA[The most agile teams we know of are consistently delivering the highest business value the fastest, and over the longest period. The most agile teams do seem to be the most efficient. But agility is not easy. While built on a set of very simple concepts, agility represents a fundamentally different way of doing business. High levels of agility require a substantial commitment to education and training, new tools and techniques, patient transition, and cultural change. This commitment must flow from management downward, and from the team upward.]]></description>
<dc:subject>agile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DennisLaumen/b:004b25d7ba0e/</dc:identifier>
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<item rdf:about="http://www.infoq.com/minibooks/scrum-xp-from-the-trenches">
    <title>InfoQ: Scrum and XP from the Trenches</title>
    <dc:date>2010-09-17T07:51:52+00:00</dc:date>
    <link>http://www.infoq.com/minibooks/scrum-xp-from-the-trenches</link>
    <dc:creator>DennisLaumen</dc:creator><description><![CDATA[This book aims to give you a head start by providing a detailed down-to-earth account of how one Swedish company implemented Scrum and XP with a team of approximately 40 people and how they continuously improved their process over a year's time.
]]></description>
<dc:subject>agile scrum softwaredevelopment xp</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DennisLaumen/b:e3b26b9fad7d/</dc:identifier>
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<item rdf:about="http://www.gamasutra.com/view/feature/4295/the_state_of_agile_in_the_game_.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+GamasutraFeatureArticles+%28Gamasutra+Feature+Articles%29">
    <title>The State of Agile in the Game Industry</title>
    <dc:date>2010-03-22T15:08:57+00:00</dc:date>
    <link>http://www.gamasutra.com/view/feature/4295/the_state_of_agile_in_the_game_.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+GamasutraFeatureArticles+%28Gamasutra+Feature+Articles%29</link>
    <dc:creator>DennisLaumen</dc:creator><description><![CDATA[The hype has settled down a bit over these past five years. Many games developed using agile practices, mainly those in the Scrum framework, have shipped. There has been more than enough time to understand how much agile can really help a game team. It's time to look at what is emerging from agile game development teams.]]></description>
<dc:subject>gamedevelopment scrum agile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DennisLaumen/b:9d87ae4f27eb/</dc:identifier>
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